Factorio efficient train unloading
WebOct 7, 2016 · The first part outputs one fully compressed blue belt of material from each train car, and does so evenly from each of the four chests, and has each chest supplying both lanes, which allows it to handle unbalanced … WebFACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co... AboutPressCopyrightContact...
Factorio efficient train unloading
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WebSep 22, 2016 · A train's top speed and acceleration both depend on the train's weight (determined by length and cargo) - adding cargo to a train does make the trip take longer and consume more fuel. Bandwidth scales well, but you don't get it completely for free. – Nuclear Hoagie Nov 12, 2024 at 16:33 Add a comment 4 WebBut, in Factorio, trains are complicated enough that you feel a pretty solid sense of accomplishment having successfully set them up, while being unambiguously better than belts in any medium to long range logistical application. ... meaning the part of the game where you think really hard about designing a really efficient intersection just ...
WebSep 18, 2016 · How can you unload a specific amount of barrels from a train? So the station can fill them with crude oil while the train runs to the next one? This tutorial shows the concept of a smart oil... WebMar 13, 2024 · Fastest way to unload the entire train and move to fully packed and equally loaded belts without even needing a belt balancer: Mini loader mod and the long …
WebSep 24, 2024 · Efficient LOADING/UNLOADING Train Station designs Factorio Tutorial/Guide/How-to - YouTube 0:00 / 38:04 Intro Efficient LOADING/UNLOADING … WebFor the case of an unloading station, you also need to set how big the buffers are, since you need to subtract the total buffer size from the amount in the buffer currently. Then you divide that by the number of items a train can store (Factorio rounds down, which is …
WebApr 18, 2024 · A 6 wagon train can already store 12000 ore. So you need 5 parallel blue belts to emulate just one train per minute, which quickly gets out of hand. Sure the initial cost to set up trains is high, but you only need to do that once. Expanding a train line isn't so hard with blueprints.
WebJun 8, 2015 · The perfect balance between speed and practicality is to make the train track in the station horizontal (so you can fit more inserters), and have 14 inserters to a car, 7 on each side. Then invest in inserter stack upgrades. This setup with all stack upgrades fully loads a car in ~10 seconds and unloads in ~15. dr robina hanafiWebLoading and unloading from trains and belts over and over again is not so good for UPS. And it's bad to transport stuff far with bots and good to transport stuff far with trains. Loading/unloading direct from trains to assemblers/ smelter is good for UPS so trains only is an good option. Belts only can also be very good for UPS. dr robin blackstone azWebThe outer chest will unload much faster than the inner chest leading to slower unloading of trains. Each side of a wagon can put ~73i/s on blue belts but your capping it at 40i/s. *edit: just realized your using fast inserters instead of stack, so … dr robina bokhariratio\\u0027s 0cWebJun 13, 2024 · Copy blueprint. This is my balanced train unloader. I wanted to create a solution that was fully balanced and this is the most compact thing I manage to create. It uses madzuri logic circuits … ratio\u0027s 0dWebNov 14, 2024 · The train will always unload evenly into chests... so long as the chests are not full. The chests will always unload at the same rate onto the belts, so long as there is … ratio\\u0027s 0fWebFeb 8, 2024 · Loading and unloading the train is achieved using inserters. You can align up to twelve inserters with one Cargo Wagon (six per side). Ideally, use either fast, filter, or stack inserters for... ratio\\u0027s 0d